Everything you can do here
Four separate attractions under one roof. Book one, or stack a few into the same visit, and the booking page will show you what's running today.
Each attraction is booked separately
Open Jump, the VR Arena, Clip & Climb and the Super Grid are separate products, each with its own ticket and price. None of them is included with another, so an Open Jump session does not cover the VR Arena, and the same goes the other way round.
You can book any of them on their own, or put two or more together in the same visit — the booking page lists the combo tickets alongside the single ones.
Open Jump
A warehouse-sized inflatable playground, and the reason most people come. It's one continuous arena rather than a set of separate rides, so there's no queuing between things, so you climb out of one and straight into the next.
- Slides, from gentle ones for little legs to the steep drop
- Climbing towers and inflatable walls to scramble up
- Wall runners, a giant bouncy pillow and a ball pit area
- The wipe-out sweeper, a spinning arm you have to jump or duck
Socks are required in the arena. They are not included with most sessions, but you can buy a pair from reception when you arrive. Please leave grip socks at home, as they can damage the inflatables.
Book Open Jump
VR Arena
Most VR keeps you standing on the spot. This doesn't. Our VR Arena is a real physical space you walk around in while the headset shows you somewhere else entirely, so when you duck behind cover, you actually duck.
- Portal Strike, our headline team shooter, plays much like laser tag
- Up to 8 players at once, red team against blue, everyone scored at the end
- 10 different worlds to play across, gentler cartoon-style games included
- No wires, and staff set you up and talk you through it first
Nothing in it is graphic, no blood and no gore. We'd encourage VR players to be around five or six and over, simply so they can follow the concept and get the most out of it.
Book the VR Arena
Clip & Climb
A wall of themed climbs standing side by side, each one a completely different problem to solve. Giant puzzle cubes jutting out of the wall, stacked blocks that get further apart the higher you go, ladder climbs, and a few that look easy right up until you try them.
- Auto-belay on every climb, so the rope takes up the slack for you
- No experience needed, and no knots to learn
- Harnesses and briefing included, staff clip you in
- Wave down to your friends from the top of the wall
Climbers need to be at least 4 years old, and the auto-belays are rated for weights between 10kg and 150kg (22 to 330 lbs).
Book Clip & Climb
The Super Grid
A giant light-up floor set into a blacklit room covered wall to wall in graffiti. Tiles light up, you chase them down, the clock counts you out, and then somebody demands a rematch. It's the most competitive corner of the park by a distance.
- Score-based, so there's always a number to beat
- Works solo or head to head
- Puzzle rounds too, for anyone who would rather think than sprint
- Short and sharp, easy to slot in alongside a jump session
- UV lighting throughout, so wear something bright
Do the lot in one visit
Attractions can be booked together for the same day. Have a look at what's available and build your session.
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